Shiria

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Contents

Shira Main Features

Currently not implemented into the world. It is felt that this island belongs in the north east of the world, however, it equially will fit almost anywhere. Note names will be changed as I get the feel for the environment. This is an ongoing development intended to be for early players who level up quickly.

Main City

Located on the east side of the Mountain Ranges the Main City is a great place of learning as the School of founding magic is located here. Along with the ever watchful Zanger Keep, housing a natorius wizzard rumored to have something to do with the creating the world, and the creation of the Great Dragons, whom even now occasionally plague the world with the presence.

  • Zanger Keep
  • Harbor
    • Center of Trade in the city with the West. The only Leagal place in which goods other than food are bought to the island.

City 2

City 3

Mountain Range

  • Quarry
  • 2 Well traveld passes over the mountains
  • Smugglers pass
  • Bandits Cave system

Forest

Swamp Marsh

Rivers

Fishing Villages

Inlets

Island Tomb

Jungle

Hidden Cove

Breakers Reef

Shipwreck

Sandbar

Dragon Isle Main Features

Hot Springs

Dragon Cave

Temple of the Dragon

Personal tools